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3do_tem_key_statue_b.3do
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Text File
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1999-11-15
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10KB
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230 lines
# MODEL 'tem_key_statueb.3do' created from 'H:\Amodelx\tem_key_statueb.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:key_statueb_side.MAT
1:key_statueb_face.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.086603
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.0350007
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME KEY_STATUEB
RADIUS 0.086603
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 32
# num: x: y: z: i:
0: 0.030000 -0.020000 -0.035000 0.000000 0.000000 0.000000 1.000000
1: 0.030000 0.020000 -0.035000 0.000000 0.000000 0.000000 1.000000
2: -0.030000 -0.020000 -0.035000 0.000000 0.000000 0.000000 1.000000
3: -0.030000 0.020000 -0.035000 0.000000 0.000000 0.000000 1.000000
4: 0.030000 -0.020000 0.065000 0.000000 0.000000 0.000000 1.000000
5: 0.030000 0.020000 0.065000 0.000000 0.000000 0.000000 1.000000
6: -0.030000 -0.020000 0.065000 0.000000 0.000000 0.000000 1.000000
7: -0.030000 0.020000 0.065000 0.000000 0.000000 0.000000 1.000000
8: 0.000000 0.010000 -0.065000 0.000000 0.000000 0.000000 1.000000
9: -0.010000 0.000000 -0.065000 0.000000 0.000000 0.000000 1.000000
10: 0.000000 -0.010000 -0.065000 0.000000 0.000000 0.000000 1.000000
11: 0.010000 0.000000 -0.065000 0.000000 0.000000 0.000000 1.000000
12: 0.000000 0.010000 -0.035000 0.000000 0.000000 0.000000 1.000000
13: -0.010000 0.000000 -0.035000 0.000000 0.000000 0.000000 1.000000
14: 0.000000 -0.010000 -0.035000 0.000000 0.000000 0.000000 1.000000
15: 0.010000 0.000000 -0.035000 0.000000 0.000000 0.000000 1.000000
16: -0.070000 -0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
17: -0.030000 -0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
18: -0.030000 -0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
19: -0.070000 -0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
20: -0.070000 0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
21: -0.030000 0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
22: -0.030000 0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
23: -0.070000 0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
24: 0.070000 -0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
25: 0.070000 -0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
26: 0.070000 0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
27: 0.070000 0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
28: 0.030000 -0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
29: 0.030000 -0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
30: 0.030000 0.010000 0.050000 0.000000 0.000000 0.000000 1.000000
31: 0.030000 0.010000 0.020000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 42
0: 0.007666 -0.000500
1: 0.452111 -0.000500
2: 0.452111 -0.999501
3: 0.007667 -0.999501
4: 0.007667 -0.999501
5: 0.599753 -0.861422
6: 0.599753 -0.728088
7: 0.999753 -0.728088
8: 0.999753 -0.861422
9: 0.999753 -0.861422
10: 0.599753 -0.994755
11: 0.999753 -0.994755
12: 0.099330 -0.757487
13: 0.099330 -0.557487
14: -0.000670 -0.657488
15: 0.199329 -0.657488
16: 0.006571 -0.000500
17: 0.451016 -0.000500
18: 0.451016 -0.999501
19: 0.006571 -0.999501
20: 0.501275 -0.432717
21: 0.995103 -0.432717
22: 0.995103 -0.699383
23: 0.501275 -0.699383
24: 0.501275 -0.432717
25: 0.501275 -0.699383
26: 0.995103 -0.699383
27: 0.994727 -0.010478
28: 0.506922 -0.410477
29: 0.506923 -0.010478
30: 0.994727 -0.410477
31: 0.591628 -0.730667
32: 0.986365 -0.730667
33: 0.986365 -0.997334
34: 0.591628 -0.997334
35: 0.000500 -0.000500
36: 0.999500 -0.000500
37: 0.999500 -0.999500
38: 0.000500 -0.999501
39: 0.999500 -0.000500
40: 0.000500 -0.000500
41: 0.999501 -0.999500
VERTEX NORMALS
# num: x: y: z:
0: 0.577350 -0.577350 -0.577350
1: 0.577350 0.577350 -0.577350
2: -0.577350 -0.577350 -0.577350
3: -0.577350 0.577350 -0.577350
4: 0.577350 -0.577350 0.577350
5: 0.577350 0.577350 0.577350
6: -0.577350 -0.577350 0.577350
7: -0.577350 0.577350 0.577350
8: 0.000000 0.816497 -0.577350
9: -0.816496 -0.000000 -0.577351
10: 0.000000 -0.816497 -0.577350
11: 0.816496 -0.000000 -0.577350
12: 0.000000 1.000000 0.000000
13: -1.000000 -0.000000 0.000000
14: 0.000000 -1.000000 0.000000
15: 1.000000 -0.000000 0.000000
16: -0.577350 -0.577350 0.577350
17: 0.000000 -0.707107 0.707107
18: 0.000000 -0.707107 -0.707107
19: -0.577350 -0.577350 -0.577350
20: -0.577350 0.577350 0.577350
21: 0.000000 0.707107 0.707107
22: 0.000000 0.707107 -0.707107
23: -0.577350 0.577350 -0.577350
24: 0.577350 -0.577350 0.577350
25: 0.577350 -0.577350 -0.577350
26: 0.577350 0.577350 0.577350
27: 0.577350 0.577350 -0.577350
28: 0.000000 -0.707107 0.707107
29: 0.000000 -0.707107 -0.707107
30: 0.000000 0.707107 0.707107
31: 0.000000 0.707107 -0.707107
FACES 21
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 5, 2 4, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 1 2, 0 6, 4 7, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 5 9, 6 13, 7 12, 8
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 6 10, 5 14, 9 13, 7
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 5 11, 10 15, 11 14, 9
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 10 8, 5 12, 8 15, 11
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 12 8, 15 11, 13 10, 14
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 16 5, 17 7, 18 6, 19
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 16 2, 19 3, 18 1, 17
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 16, 20 17, 21 21, 22 20, 23
10: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 18, 21 19, 24 23, 25 22, 26
11: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 18, 27 17, 30 16, 28 19, 29
12: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 22, 27 23, 29 20, 28 21, 30
13: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 19, 31 16, 32 20, 33 23, 34
14: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 24, 32 25, 31 27, 34 26, 33
15: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 24, 28 28, 30 29, 27 25, 29
16: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 27, 29 31, 27 30, 30 26, 28
17: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 28, 21 24, 20 26, 23 30, 22
18: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 25, 24 29, 21 31, 26 27, 25
19: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 35 3, 36 7, 37 5, 38
20: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 39 0, 40 4, 38 6, 41
FACE NORMALS
# num: x: y: z:
0: 1.000000 0.000000 0.000000
1: -1.000000 0.000000 0.000000
2: -0.707106 0.707107 0.000000
3: -0.707106 -0.707108 0.000000
4: 0.707106 -0.707107 0.000000
5: 0.707107 0.707107 0.000000
6: 0.000000 0.000000 -1.000000
7: 0.000000 0.000000 1.000000
8: 0.000000 0.000000 -1.000000
9: 0.000000 0.000000 1.000000
10: 0.000000 0.000000 -1.000000
11: 0.000000 -1.000000 0.000000
12: 0.000000 1.000000 0.000000
13: -1.000000 0.000000 0.000000
14: 1.000000 0.000000 0.000000
15: 0.000000 -1.000000 0.000000
16: 0.000000 1.000000 0.000000
17: 0.000000 0.000000 1.000000
18: 0.000000 0.000000 -1.000000
19: 0.000000 1.000000 0.000000
20: 0.000000 -1.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 KEY_STATUEB